A browser 2D sprite MMO. No classes, one passive skill web, runes socketed in gear, side-view digging, procedural monsters that evolve, and an ArcheAge-style trade-run ocean. Inspired by Mu Online, Terraria, PoE and ArcheAge.

Body build, skin, hair, eyes, outfit, cape, wings, and an origin boon. Sprite drawn pixel by pixel from parts.

Side-view terrain with caves, ores by depth, lava, trees and a spawn camp.

Every species with its predicted evolution line, parts, traits, population, and a spawn button.

Dig down, mine ore, place blocks. A/D move, W/Space jump (hold to fly).

Touch controls on phones: joystick + tap to mine, build and fight.

First flat pixel pass.

Combat on the frontier, dynamic lighting, caves.

Farm plot, trade pack, guild ship, pirates, ocean biome.

Classless PoE-style skill web, six regions.

Phone landscape, joystick + skill wheel.

The skill web on phone, detail sheet.