Now playable in-browser

ASHFALL FRONTIER

A browser 2D sprite MMO. No classes, one passive skill web, runes socketed in gear, side-view digging, procedural monsters that evolve, and an ArcheAge-style trade-run ocean. Inspired by Mu Online, Terraria, PoE and ArcheAge.

▶ PLAY THE PROTOTYPE
Character creator + procedural world + evolving monsters + Monster Lab
The prototype
Character creator

Character Creator

Body build, skin, hair, eyes, outfit, cape, wings, and an origin boon. Sprite drawn pixel by pixel from parts.

World evolution

Procedural World

Side-view terrain with caves, ores by depth, lava, trees and a spawn camp.

Monster Lab

Monster Lab

Every species with its predicted evolution line, parts, traits, population, and a spawn button.

Caves

Caves

Dig down, mine ore, place blocks. A/D move, W/Space jump (hold to fly).

Mobile

Mobile

Touch controls on phones: joystick + tap to mine, build and fight.

Concept screens
Original flat pixel pass
SCREEN 01

Original

First flat pixel pass.

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HD2D Frontier
SCREEN 02

HD2D Frontier

Combat on the frontier, dynamic lighting, caves.

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Trade Run Harbor
SCREEN 03

Trade Run Harbor

Farm plot, trade pack, guild ship, pirates, ocean biome.

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Passive Web
SCREEN 04

Passive Web

Classless PoE-style skill web, six regions.

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Mobile Frontier
SCREEN 05

Mobile Frontier

Phone landscape, joystick + skill wheel.

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Mobile Passive Web
SCREEN 06

Mobile Passive Web

The skill web on phone, detail sheet.

Play →